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September 09, 2010, 01:05:27 PM

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Guild Wars 2  (Read 3195 times)

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http://www.guildwars2.com/en/

Can a subscription-free MMO change it all?



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Pretty interesting trailer. Do like the new races; they all seem... familiar but different. I do like how its not just dwarf/elf/human/etc.



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Bring.. me.. my mesmer! I am looking forward to GW2 a whole lot, I always thought the combat system and the tactics of group combat in GW was superior to all the other MMOs I've played.



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I think I am going to love this game. Although, I hope that in competitive pvp such as GvG, the impact of these deaths will still be significant, but I can see how it could become really tense to try to get them back on their feet instead of receiving the death penalties .. Smiley



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yeah I have high hopes for GW2 as well.

If it can truly deliver on such innovation, that is.

Comparing with SWTOR: I watched the gameplay preview and it pretty much looked like wow in space.



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  Kry, load up Mass Effect, go to any particular area, and then consider, does it look like WoW in space?  Probably, but it's deep, and has a decent story.  Also, consider Yahtzee's point of view:  The fourth pillar better be amazing.  Don't form pre-conceived views (note that Bioware isn't doing too much to generate hype), and consider what they've done once they've finished the game.



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I didn't really parallel mass effect and wow.

Compared with the SWTOR gameplay preview, where you see a tank / melee damage dealer | offtank / ranged damage dealer | offhealer / dedicated healer fighting off waves of monsters.

I haven't written the game off, and I'm eager to see more it; I'm just saying that I don't see it being significantly different from wow at this juncture.



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  I think it's a pretty good comparison.  What else has Bioware been doing for the last who knows how long?  You can see KotOR as the beginning of this, Mass Effect should easily have effects on it (they went in different directions for stories, found the ability to give more surprises then in KotOR).  ME 2 has some combat changes, although it's a bit bland for me.

  I think it's a bit silly not to look at what Bioware has learned here, because they wont cut it with just copypastaing a KotOResque story.  They're going to use what they learned from Mass Effect.  As to combat, we've seen snippets of UIless combat, with only broad understandings of the classes.  Oh, and tell me which class is the 'healer'.



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The Ultimate Guide to socketing as a tank.
The All-Seeing Eye on the Washington Monument: "The Eye's become a crucial part of Homeland Security.  It costs a lot to maintain, but it sees all." - Onion News Network
   

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